Hi i have a bunch of duplicated objects in my scene i dont want ot combine in 3d max i know there is a way inside unity and is using children script but what i can do when i make a beats lightmapping i knwo the will render bad .
So whats the solution i need to put my draw call low i need to combine using children script attached to a empy game project but how i resolve the best ligthmapping idont want to put an extra c hannel in 3d max this meshes is ready to receive lightmapping but please help me wiht this anyone?