draw texture on 4 vertices plane

i have a standard plane created with unity and replaced its mesh filter (that had 121 tri, 202 vertices) with a mesh filter made in blender that has 2 tri/4 vertices.

if i set the material up with a texture, i get only a very small portion of the texture drawn on the plane. How can i draw the full texture on the new plane?

There’s probably something wrong the the UV’s of your new plane. Perhaps this is a better solution: Create Plane Script

This is an editorscript, that allows you to create your own custom planes with a certain amount of segments. The UV’s will be correct, so I would recommend you to use that tool.

Cheers :wink: