I’m using the free version of Unity and just getting started. I want to make a square/box that shows me the size of my play area, as the eventual game will be on a iPhone 4. That way I can size things to fit the screen. I don’t want the box to show in the game, just in the editor.
Also, is there a way to lock the editor view to the game camera?
using UnityEngine;
public class BoxGizmo : MonoBehaviour {
public float boxSize = 1;
void OnDrawGizmosSelected() {
Gizmos.DrawWireCube(transform.position, new Vector3(boxSize, boxSize, boxSize));
}
}
And what do you mean by “editor view”? Scene view? If so - no, but im not sure.
In case you want to use landscape view: In the upper left corner of your game view is a dropdown box where you can select the aspect ratio for it. iPhone wide uses a 3:2 aspect ratio, iPad wide is 4:3.