Hi, I want to draw a circle in 3D space, which can be smooth at any distance from the camera, like vector circle in Adobe Illustrator or planet orbit line in Elite Dangerous, and has good performance on mobile devices. Please guide me into the right direction to achieve this, thank you very much!
I did some searching and read about drawing circle with LineRenderer, but there is a problem, that it requires a fixed number of segments, so I have to re-render the circle with a new number of segments every time the camera moves or zooms, to maintain a consistent level of smoothness on the circle. Re-rendering it every frame might be a bit expensive on mobiles I think, and if I zoom in too close to the circle, that requires a huge number of segments to keep it smooth, this is also expensive.