I have an actually very simple requirement that I can’t pull off. I tried to read tutorials and example on the matter, but they are all either obsolete, deprecated, incomplete, dysfunctional or just don’t cover my problem in some way, shape or form.
I have a 2DTexture. In a Custom Render Pass I want to draw that 2DTexture fullscreen to camera. How do I accomplish that? Can’t be THAT difficuilt …