Hey there!
I’m doing a walkthrough of sorts, and I’m looking to have a ‘measuring minigame’ type thing, where a player will be able to view certain areas and measure things.
I think I’ve figured out how to do the math for the distances (by using raycasts and finding the points and measuring the distance). If anyone has any insight on this feel free to comment on it.
I’m more curious as to whether or not I’ll be able to render a line (to represent a tape measure) while the player holds down the mouse and drags. More specifically, a straight line that will start where the mouse was pressed and follow the mouse as long as it is held.
Any help is appreciated! Thanks!