I’ve been toying around with the search function and the line renderer, but it seems it doesn’t works as I was expecting…
I have several buttons in my scene. Pressing those buttons make a imported 3D model do something, trigger some animations, etc.
As each button affect a determined section of the model, I want to create some kind of line which starts on the button and ends in the specific section of the model, maybe outlining the section, because why not.
But the line renderer doesn’t allow me to specify exactly the points where I want the line to start and end, only general (EDIT: “general” = “world”) coordinates which are quite painful to correct, not being able to copy/paste them from other object, or use the move tool to move them around.
So, there’s any “better” way to place those informative lines? I am missing something in the Line Renderer magic?
Thanks.