I am currently working on a project for mobile devices with Unity 4.6.
Right now I want to draw some particle effects on top of a UI overlay I made using the new UI system in Unity. However, no matter what I try I cannot get the particles to be drawn on top of the UI layer I have already.
Is there any way to draw particles(or other Game Objects) on top of the “screen space - overlay” UI layer?
Sure, but since the draw mode is Overlay and it has to take into account different stretch levels and aspect ratios, positioning particles on screen could became a real nightmare since the rendering has to be done by a fixed camera with arbitrary parameters.