Hi,
I was wondering what the fastest way of drawing lots of textures (about 2000 of them) every frame to a render texture.
Thanks
Hi,
I was wondering what the fastest way of drawing lots of textures (about 2000 of them) every frame to a render texture.
Thanks
Drop 2000 textures* into your scene, point the Camera at it and give the Camera a RenderTexture
This is nothing to do with 2D features or components though so I’ll move your post to the General Graphics forum for you.