hello guys i need help, please
my problem is:
I am creating a 2d game for android in unity and when i run it on the editor sometimes the fps is 60 and sometimes i had drop fps to 20 or 30
the same thing happens on android, when running the game it starts with 60 FPS after 5 minutes with no reason the FPS drops to 20 or 30.
i had the same issue before and i have changed all my assets resolutions and qualitys and still have the same issue, i have decreased the 2d light renderer resolution and checked profile but didn’t get enough information .
i think the issue is from render pipline 2d light , i have decreased the render scale and didn’t solved
here when i build
and run on andriod my FPS drop to 30