Dropbox to Unity

I have the files to a game I made in Dropbox, but I don’t know how to load it to on Unity

For anyone who will have problem like this: I’ve created asset for easy syncing files from Dropbox and realtime tracking of changes: DropboxSync - Asset Store

Example usage:

 // Download Jpeg image from Dropbox (or used cached if no updates)
 // and receive it as Texture2D object.
 DropboxSync.Main.GetFile<Texture2D>("/DropboxSyncExampleFolder/image.jpg", (res) => {
         Debug.LogError("Error getting picture from Dropbox: "+res.errorDescription);
         Debug.Log("Received picture from Dropbox!");
         var tex = res.data;
 }, useCachedFirst:true);