Hi all,
I looked at creating a dropdown for my game with all possible resolutions. In the unity editor, the list works perfectly. But when I create a build, some of the values in the dropdown show duplicates. Thanks in advance for any replies.
videosettingsdropdown.GetComponent<Dropdown>().ClearOptions();
resolutions = Screen.resolutions;
for (int i = 0; i < resolutions.Length; i++){
videosettingsdropdown.GetComponent<Dropdown>().options.Add (new Dropdown.OptionData (ResToString (resolutions *)));*
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videosettingsdropdown.GetComponent<Dropdown>().value = i;*
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}*