Hi all. Don’t mean to repost things but this is worrying me a lot. I finally worked out what I want to get up and running in Unity, bought the Indie and seem to have immediately hit a wall.
Here’s the original thread:
http://forum.unity3d.com/viewtopic.php?t=16632
What I want to do is have a path that leads through a whole game level that the player follow (on button input). I also want a path for the camera to follow the player. I’m thinking something like a Klonoa style 2.5D platformer.
Having a path tool is a pretty rudimentary thing for an editor to have, but I don’t see any path tools and I’ve searched the forum and tutorials for anything similar and drawn a blank. Especially as the iPhone is ultimately the intended target, enemies etc following simple splines are super low processing and something I consider essential.
If there are no path tools in the editor then I’m happy to drop them in a 3D package, export them into the Unity scene then reference them in a script.
Any help and suggestions are much appreciated for this very new to Unity developer