Drownspire 3 .. or 4 ?

D[/color]AY 1

Yea I m here to tease you again with games I never finish.

*sorry Lalalander for disapointing you so many times :wink:
VIDEO LINK : http://www.vimeo.com/418904

I m thinking about making a website using UNITY

I ll update this tread often : ) at least I ll try to : )

**how would I remove the white squares around the interlacing meshes ?

Looking good. Will be cool to see where you take this. :slight_smile:

-Jeremy


thanks jeremy : ) I ll try to upload it eventualy so everyone can play around : ) is there a way to get the computer time ? like have certain events happening at a certain time ?

looks great ikaruga (good to see you back here ; ) - again great sense of color, lighting style.

Yep, looking good!

Yay! You’re back to marvel us with your awesome art style. :smile:

Woohoo, now let’s just hope he finishes something. Poke.

:smile:

Depending on the hardware (my guess: you’re on MiniMac or MacBook?), intersecting or very close surfaces can show this “double lighting” when pixel lights are used.

What to do:

  • don’t use pixel lights if you can
  • don’t use intersecting surfaces
  • increase near plane of the camera

Is that an in game shot or a render in your 3d app? it looks like you have one pixel outlines on everything which looks awesome.

I know ethan (antenna tree) is working on a one pixel line renderer for meshes that I think he plans to share on the wiki. If you can get it to look like that in game it will be awesome.

[size=24]DAY2[/size]

Added redid the entrance roots, started some textures on the middle tree and textures the gate : )


VIDEO LINK: http://www.vimeo.com/420661

poke-- You still alive there Ika?

He might not have posted here for a while, but his blog here seems to be pretty current. :slight_smile: And it all looks very nice too.