today I released the beta for the DSL System 1.0. This system provides a scripting language and tools to develop the behavior of NPCs in a RPG. You can control the Skills, Items, Quests and the dialogues in the game.
hi, i had a quick look to your DSL system 1.0. Seems to be working but i don’t think you gonna sell it with such an unaffordable price. Particularly when you can buy “quest it” for 50 dollars or use the "conversation engine which is free to use ( his free system allow to trigger speacking animations and their audio dialog too !!. You really should lower your price …
Single user will cost now 100 €
500 users will cost 10,000 €
unlimited users will cost 100,000€
The 500 users and unlimited users licenses are meant for big companies with big teams so that all can use the system.
Additionally rosor:
The DSL-System also can trigger animations, you can also play audio clips, movie clips synchrone asynchrone and what ever you like.
You can extend the system with any functionality you want (e.g. you can combine it with Angry Ants Behave library and trigger the behave of the NPC out of the system)
The DSL-System uses the language (Diary Scripting Language) to develop the behavior and there you have the command PerformAction with which you can call any function on your gameObject inside Unity so you can do anything you want with this system.
Additionally in a future release (will be free) I will add a graphical Editor to create the NPC behavior so you can choose if you want to code it or use the graphical editor with drag’n’drop.
is there a manual or a tutorial for NPC creation, dialog creation ? So that possible user can know in which way they could achieve what they’d like to do.
There is a documentation included (you can find it inside Unity). It’s a complete help system with search functionality full scripting reference and documentation about the editor tools and the system itself. Also an example that illustrates the usage is included.
I am also currently writing a book about the system that will explain everything in detail. In the book the game Erik Bryton - Lost in Cunningham is included as open source and also completely explained inside the book. This book will be available approximately short after the final release.
I will also create a little tutorial video very soon