Hi There,
What I’m trying to achieve is that when I hit a specific object I want the hit affect duplicated exactly where it hit on the original object.
So cube 2 has a bullet hole, every time I click on cube 2 it instantiates a bullet hole effect based on the raycast hit.point on the collider.
Is there a way I can replicate the bullet position hole on cube 2 to cube 1 once it’s clicked so it’s like a copy.
Thanks,