Hello Unity Community!
Every time after I test my prototype in the Unity Editor one or more grayed duplicate non-removable (i.e. i click remove, but it don’t go away) scenes appear in hierarchy. Screenshot attached. What is this? How to avoid it? The remove button begins to work after reloading the project. So I reload the project in Unity after every playtest. WTF I hate this!
A week has passed. No one has experienced the same problem? Really? I must be the very lucky one.
so it appears when you call SceneManager.LoadScene ?
Probably, yes. This started when I noticed Application.LoadScene is marked obsolete and replaced all calls to it with SceneManager.
It has option to load additive or single, single should be default though…
Does it happen with other projects also?
Double checked, it does not happens with a new empty or sample projects. I’ll try to force single mode (since it is actually what I need - just switch to another scene) and report results here in a day or two. No access to project right now. Thank you for helping me! This is really annoying bug,