Duplicate Symbols When Using Firebase Unity Sdk + Google Vr Sdk For Unity + Unitycollab

I don’t have a Mac and I’m building an iOS app that includes Firebase and Google VR.
If I cloud build the app without Virtual Reality support, I have no problem, but if I enable VR I get 1797 duplicate symbols errors

In a two years old thread I found this explanation:

And it was suggested to do something in Xcode, but I’m on Windows and I don’t have it.
Is there a way to eliminate all theese duplicate dependencies somehow?
I’m using Unity 2019
Firebase 5.6.1

Thanks

Anybody from the glorious Unity Team can enlight me on this issue I have?