Are you able to duplicate a game object in C# instead of instantiating? If so, how do you do it? Thank you.
Instantiating is duplicating. You can use it to duplicate any UnityEngine.Object.
Thank you
Are you able to duplicate a game object in C# instead of instantiating? If so, how do you do it? Thank you.
Instantiating is duplicating. You can use it to duplicate any UnityEngine.Object.
Thank you