Hi there, pretty new to Unity and I’ve been trying to figure this out. I am currently animating 2D characters in Unity using mecanim by ways of dividing limbs into individual parts, etc. You know the drill.
I have a set of biped characters that are robots who will essentially have the same set of animations, with the variation only being the actual sprites used to compose the robot’s body. I guess the basic questions are these :
- Is there a quick and easy way to
duplicate animation clips into new
- What would be the best workflow to
go about this in general?
Thank you very much for your time!