duplicating playable director breaks everything

I actually do alot of iterations for my cut scenes and whenever I duplicate the “playable director” of a scene to use it in another scene and assign it to a “timeline” game object, this breaks all the clips that were inside it, any idea how to fix that?
https://drive.google.com/file/d/1cQnl0OGjLvPO_TqlgWdvIxSxVeLI4ErG/view?usp=sharing

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