Dwarf In The Woods [FREE]

Dwarf In The Woods

In this action packed infinite runner you play as a dwarf faced with an endless hoard of monsters. Fell as many foes as you can before your inevitable doom!!!
Face off against a variety of enemies! Plan ahead and choose your actions wisely or you’ll end up on the wrong end of a goblin’s pike!!!

Download Now For Android
or from Amazon
coming soon to other platforms

  • Fast, Fun, and Challenging gameplay
  • Awesome Powerups
  • Try to reach the top of the leaderboards
  • Post your score to Facebook or Twitter

1 Like

good work man, i gave you a 5 star.

Thanks a lot! I’m glad you liked it!!!

Just posted a small update that allows you to use back out of certain menus as well as exit the app using the back button.

It is pretty fun. Gotta get your timing right. Fun game.

Love the art style and the little goatee. I don’t have an android ,but is well designed and looks like it should be worth at least 15 cents on the app store!

Thanks! I definitely plan to get it on iOS eventually. Right now all I have to work with is a 2009 macbook pro with 2GB of RAM but once I get some more RAM it’s full steam ahead!

It will be free on iOS as well

Fun game :slight_smile:

Thanks! glad you liked it :smile:

You can now also download Dwarf In The Woods from the Amazon App Store!

I downloaded it, great game! The graphics are very well polished. Two questions, what did you use for the graphics and what plugins did you use for Google Play Game Services and Ads?

Oh my god, that is amazing :smile:

Graphics:
The backgrounds are from the unity asset store http://forum.unity3d.com/threads/220419-2D-Hand-Painted-Forest-Level-amp-Assets
The UI I drew in inkscape using THIS MOCKUP as a reference
The monsters and character I am proud to say I did all on my own from scratch :smile:

Plugins:
For Google Play Game Services, Ads, and Social integration I used the very fine Android Native Plugin

Also:
Thanks for downloading my game! I’m glad you liked it!

Thanks a lot! I’m glad you are enjoying it :smile:

Thanks, i’ve been looking for a good plugin for those things! Also I’m not sure if you know or intended this, but if you have a glowing axe or big battle axe and you die it immediately turns back into the regular axe(I’m guessing when you die you set the player as a premade seperated prefab).

Its not necessarily that I intended it, its more that I didn’t think it was a big enough deal to fix it. But yes you are correct about it being a separate game object. Each body part has a rigid body child with blood particle effects that start deactivated. When the dwarf dies the limbs are activated de-nested and then the dwarf is destroyed. I guess you didn’t really ask but yeah I that’s how it works lol

I didn’t think it was a big deal either, i just didn’t know if you wanted to fix it. Great game though

Great game.

I’m curious about two things.

  1. How did you do the axe swing effect, the white part of the attack. Is that animated or achieved a different way?

  2. Regarding when characters blow up, they fall in arcs. Is that due to the rigidbodies and having added force to them?

  1. If memory serves it is just a simple trail renderer. I think I actually used a free weapon trail plugin from the asset store. When the swing begins I enable the trail in the animation and then disable it at the end of the animation

  2. yes I apply an upwards and horizontal force to the rigidbody limbs and they arc naturally as any projectile.

Ah alright. I’ll have to look into trail renderers.

Thanks. :smile:

This was the asset I was talking about