dyld`dyld_fatal_error on xCode

50793-error.jpg

Im having this error on xCode and I tried all solutions listed in Google:

  • -Clean and Build
  • -Type “c” to continue running (it doesn’t move from the error)
  • -Check if there’s a breakpoint (there isn’t)
  • -Update xCode

Where I can find what error means? What is making it?
There’s any solution just with this information?

I had this exact problem and I finally solved it.

The problem was that the Unity iOS Build parameters (Build Settings → Player Settings) were pointing to the Simulator SDK under the Target SDK field. Once I rebuilt my Unity app with the Device SDK setting, it worked on my iPad!

I also upgraded my iPad from iOS9.0.1 to iOS 9.0.2 in the process, but I don’t think that had anything to do with it. Always best to have the latest iOS version, though!