Dymanic loading Unity game to iOS app

Hi guys.
I’m investigation an opportunity to create a client for iOS which will provide a possibility dynamically load my unity games from a backend without iOS app update and strong referred integration.
Probably somebody could share any idea how to create some kind of a package with a game and run it throw(into) my iOS native client app?

Thanks for any help.

You should start with AppStore rules. Apple used to strictly forbid downloading executable code. If such restrictions remain, you just stop there with your idea.