Dynamic and baked lighting at the same object

Hi all :slight_smile:
i want to ask how can i use the baked map for this scene and at the same time put a dynamic light to the static backed objects?

alt text

i want to show the light at the plan(static) from this movable spot :slight_smile:
sorry for my bad english :blush:

i know the problem :slight_smile:
i use a mobile/diffuse shader after i edit it to diffuse it’s work well :slight_smile: