Dynamic batching line renderer

In my game I instantiate a bunch of line renderers that don’t destroy and thought that they should batch. All using the same material, same scale, same everything but I end up having 500 draw calls and 0 batched. Do line renderers not batch?

1 Answer

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Unfortunately, line renderers do not batch. However, if you use Vectrosity to draw the lines you can achieve dynamic batching.

Thanks! I'll look into Vectrosity

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