http://answers.unity3d.com/questions/585818/dynamic-batching-sprites-alpha.html
Hi, anybody Got this?
Just change sprite color(alpha value). Sorry it’s works only fore sprite sheders.
Store alpha into vertex color.
thanks mouurusai,i tested by you advice,but not work…
i made the plane with 80% alpha vertic color,and control the plane 's alpha by this code:
iTween.FadeTo(gameObject,iTween.Hash(“alpha”,0,“time”,destoyTime));