Dynamic camera following/transition view

Hi. I’m new to unity engine at all. So this topic is for self-teaching purposes ;d

I want to make run and gun game similar in style to those 2:
Apocalypse:

One:

How to achieve camera movement while running just like in 1st stage in One or prison level in Apocalypse?

Thanks for answers :wink:

You’re going to have to do 2 things:
1: Move the camera
2: Rotate the camera

So for 1, I’d recommend using something like this: this.transform.position = new Vector3(PlayerX, PlayerY+5, PlayerZ-10);. Then use this.transform.rotation to rotate the camera as you wish. You might wish to use triggers to detect when to rotate the camera.