Dynamic Game

Dear All,
I decide to build an android based game for education. I have idea as follows:

  1. Training manager can arrange level scenarios via authoring tools this authoring tool is running on android tablet. Then, the datas entered by training manager will be stored in scenario database in the server.

  2. On the other hand, user that running this game can update the game level. In this system, I hope i can build a unity3d plug-in to generate dynamic level using the scenario data from server.

The questions are:

  • Is it possible to realize this idea?
  • what should I do?

Thank You for your suggestion and comments.

deewahyu

Do you have a example of a game like this.
How complex can be a level design? What kind of tools are you reffering at?

All data must be downloaded.
If you have prefabs you can build a level at run time.
That would solve that issues.
Then you only have to deal with the system to get those prefabs in the position they shall be.
So yes you can do it, but I would never do it.
I believe its better to build complete levels and not generate them on the fly.
Better control and can be a lot more optimized.
But you could easy use that to and let the Training manager/developer push out new levels.
This way they can reuse them also.
It would also lower the demand on the phones.

You’re going the right way but wanted to give you some suggestions… open below links and get proper ideas and information from there. http://www.worldscientific.com/worldscibooks/10.1142/7577

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