How do I make a system of maps that collectively create the game world. An example of what I mean is like it was in Elder Scrolls 3 Morrowind. I dont want the frequent and long loading screens at every transition, I want it to load the accesible areas before I get there and unload the areas im no longer in but while also retaining the information of what my players change in the environment so its persistent the next time they visit the area of the map they somehow interacted with or altered. Any help is much appreciated.
If you post your question in the Scripting forum, I’m sure you’ll receive some good suggestions for streaming regions of the game world in and out.