Description
Dynamic Mesh System is a tool that allows you to easily select and move the vertices of the mesh in the editor or in-game. it builds the vertices of the mesh into empty game objects that you can move and select inside the editor and then click “Update Mesh” or enable the “Real-Time Update” button to modify the mesh in realtime in the editor, you can also move the empty game objects with your scripts in real time inside the game and use “UpdateMesh()”, this allows you to make vertex selections to modify during runtime.
So you can make a script that moves a game object then drag and drop the empty vertex game object to your script and start the game.
Warning: Until further updates please remember to turn of Real-Time Editor Update before entering into the game mode , it is meant for use in the editor mode only. Use UpdateMesh() after you move the game objects for ingame mesh update.
editing / moving the mesh vertices position directly in the unity 3d editor