Hi,
I’m working on a VR project. In the UI, I need to display some text. With the canvas scaler and the “Dynamic Pixels Per Unit” parameter, I manage to have a clean text render. But I’ve some difficulties to understand how it works and what the scaler does?
And what happen if I move the text or give it a different scale, how to choose a new value for the Dynamic Pixels Per Unit? (currently I’m setting it empirically…)
Thank you!