I am having trouble trying to create textboxes that can be of any size depending on the amount of text and having it fit properly in the contents of a scroll view.
Using “Best Fit” for Text objects does not work because it resizes the text which is not what I want.
Using “Overflow” for Text objects also does not work because new Text objects added to the contents afterwards will overlap with the older Text objects
I have already tried this solution with no luck Dynamic textbox with UI - Questions & Answers - Unity Discussions by putting a CSF and VLG onto the “Content” object as shown here: https://i.imgur.com/GhukkJo.png