Hi all,
The logic behind this to me at least seems simple enough and I suspect I will need to implement a script to get this working but I need a little help.
I wish to create a way of attaching a rope (either a cloth mesh or object) to a surface on the fly. For example, a spy attaching a rope to railing to scale the building. I have looked at tutorials
sorry half the post went missing from above…I have looked at tutorials on how to use cloth mesh’s and physics but Im looking for a way to assign the mesh a collider on the fly, example, point cursor to a railing and press button to attach the rope at that point. Does anyone have an idea on where to start or know of a tutorial about this, if one exists? Any assistance will be greatly appreciated.
You just use a raycast to determine where in the world the user clicked, and then position your rope there.