Dynamically Change Lightmaps?

I’m wondering - is it possible with Unity to switch lightmaps at runtime, for example in a day/night cycle. Ideally, I’d be able to interpolate between the day and night lightmap (maybe even between different day lightmaps representing different times). Is this possible?

Check the asset store , theres a couple things there , one free one , lightmap manager , … never used them myself though.