how can I create GUIText from script.. Below is the script that I am trying to do. But there has an error "Null Reference" in accessing to btnTexts...
private GUIText[] btnTexts;
public Font font;
public void CreateTexts()
{
btnTexts = new GUIText[numButtons];
for (int i = 0; i < numButtons; i++)
{
//Create a Text
btnTexts *= new GUIText();*
_btnTexts*.font = font;*_
<em>_btnTexts*.transform.position = new Vector3(0.0f, startPosY, 2.0f);*_</em>
<em><em>_btnTexts*.text = "Test";*_</em></em>
<em><em>_*}*_</em></em>
<em><em>_*}*_</em></em>
<em><em>_*```*_</em></em>
<em><em>_*<p>The above code is not working and always saying NullReference Exception... :(</p>*_</em></em>
You'll need to use AddComponent instead of new GUIText to create the GUIText - GUIText components don't work without a gameobject
Something like this should do it:
//Create a Text
GameObject go = new GameObject("GUIText " + i);
btnTexts *= (GUIText)go.AddComponent(typeof(GUIText));*
_btnTexts*.font = font;*_
_*//etc*_
_*```*_