Hi
Can anyone tell me if its possible (and how I might accomplish) to disable Realtime Reflection probes at runtime?
I’d like to keep a realtime probe enabled until a player enters a room, then disable it.
Hi
Can anyone tell me if its possible (and how I might accomplish) to disable Realtime Reflection probes at runtime?
I’d like to keep a realtime probe enabled until a player enters a room, then disable it.
Disable the component?