Hi,
When my scene starts to load, I want to load a PNG file into the background for the game.
I am using a 3D project as my objects rotate etc, but the background will always be 2D
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What object should I use for the PNG? A quad?
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How can this be done dynamically in C#? I tried using a quad, but I dont see any objects I use can use to change the background on this object.