Our team is now developing a web 3d project,which needs to browser huge size of 3d models.So, we need to dynamicly load models. Is there any solutions in unity 3d to do so? :?:
If you have Unity Pro, you can stream in asset bundles. If you don’t, or if do but you want to load arbitrary models that haven’t been processed in Unity first, you can license my .obj reader (send me a pm).
–Eric