Hello,
i have crashes on some android devices without any real exception.
8 09-08 07:29:02.269 1915 1934 I Unity :
9 09-08 07:29:02.363 357 357 I SFPerfTracer: triggers: (rate: 2339:88055) (compose: 0:3) (post: 0:11) (render: 67:15798) (105:774648 frames) (106:829078)
10: 09-08 07:29:02.363 357 357 D SFPerfTracer: layers: (1:10) (FocusedStackFrame (0xb7a4f478): 0:4932)* (DimLayer (0xb7b10d90): 0:44)* (DimLayer (0xb7b004a0): 0:14)* (StatusBar (0xb7a79708): 0:95957)* (com.android.systemui.ImageWallpaper (0xb7aec9d8): 0:3554)* (DimLayer (0xb7ada060): 0:3129)* (DimLayer (0xb7adc250): 0:457)* (NavigationBar (0xb7b0b5f8): 0:185)* (de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity (0xb7ae1190): 0:42)* (SurfaceView (0xb7a7d1d8): 106:8538)
11 09-08 07:29:02.510 1840 2348 D WifiStateMachine: starting scan for "Byte"WPA_PSK with 2462,5180
12 09-08 07:29:02.599 1821 1834 D TCMD : NL - Read 56 bytes from update socket.
..
16 09-08 07:29:05.870 1840 28671 D NetlinkSocketObserver: NeighborEvent{elapsedMs=287989795, fe80::ca0e:14ff:fe62:20e, [C80E1462020E], RTM_NEWNEIGH, NUD_STALE}
17 09-08 07:29:06.742 357 357 I SFPerfTracer: triggers: (rate: 2339:88057) (compose: 0:3) (post: 0:11) (render: 67:15798) (5:774743 frames) (6:829180)
18: 09-08 07:29:06.742 357 357 D SFPerfTracer: layers: (1:10) (FocusedStackFrame (0xb7a4f478): 0:4932)* (DimLayer (0xb7b10d90): 0:44)* (DimLayer (0xb7b004a0): 0:14)* (StatusBar (0xb7a79708): 0:95959)* (com.android.systemui.ImageWallpaper (0xb7aec9d8): 0:3554)* (DimLayer (0xb7ada060): 0:3129)* (DimLayer (0xb7adc250): 0:457)* (NavigationBar (0xb7b0b5f8): 0:185)* (de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity (0xb7ae1190): 0:42)* (SurfaceView (0xb7a7d1d8): 6:8638)
19 09-08 07:29:09.478 357 357 I SFPerfTracer: triggers: (rate: 2339:88060) (compose: 0:3) (post: 0:11) (render: 67:15798) (71:774880 frames) (72:829319)
20: 09-08 07:29:09.479 357 357 D SFPerfTracer: layers: (1:10) (FocusedStackFrame (0xb7a4f478): 0:4932)* (DimLayer (0xb7b10d90): 0:44)* (DimLayer (0xb7b004a0): 0:14)* (StatusBar (0xb7a79708): 0:95961)* (com.android.systemui.ImageWallpaper (0xb7aec9d8): 0:3554)* (DimLayer (0xb7ada060): 0:3129)* (DimLayer (0xb7adc250): 0:457)* (NavigationBar (0xb7b0b5f8): 0:185)* (de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity (0xb7ae1190): 0:42)* (SurfaceView (0xb7a7d1d8): 72:8776)
21 09-08 07:29:11.540 451 615 I ThermalEngine: Sensor:chg_therm:32000 mC
22 09-08 07:29:11.870 1840 28671 D NetlinkSocketObserver: NeighborEvent{elapsedMs=287995795, 192.168.178.1, [C80E1462020E], RTM_NEWNEIGH, NUD_STALE}
23 09-08 07:29:12.233 357 357 I SFPerfTracer: triggers: (rate: 2339:88061) (compose: 0:3) (post: 0:11) (render: 67:15798) (112:774992 frames) (113:829433)
24: 09-08 07:29:12.233 357 357 D SFPerfTracer: layers: (1:10) (FocusedStackFrame (0xb7a4f478): 0:4932)* (DimLayer (0xb7b10d90): 0:44)* (DimLayer (0xb7b004a0): 0:14)* (StatusBar (0xb7a79708): 1:95962)* (com.android.systemui.ImageWallpaper (0xb7aec9d8): 0:3554)* (DimLayer (0xb7ada060): 0:3129)* (DimLayer (0xb7adc250): 0:457)* (NavigationBar (0xb7b0b5f8): 0:185)* (de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity (0xb7ae1190): 0:42)* (SurfaceView (0xb7a7d1d8): 113:8890)
25 09-08 07:29:12.564 19874 19874 W ChromiumNet: type=1400 audit(0.0:16600): avc: denied { ioctl } for uid=10050 path="socket:[1515982]" dev="sockfs" ino=1515982 ioctlcmd=8b1b scontext=u:r:untrusted_app:s0:c512,c768 tcontext=u:r:untrusted_app:s0:c512,c768 tclass=udp_socket permissive=0
26 09-08 07:29:12.564 19874 19874 W ChromiumNet: type=1400 audit(0.0:16601): avc: denied { ioctl } for uid=10050 path="socket:[1515983]" dev="sockfs" ino=1515983 ioctlcmd=8b1b scontext=u:r:untrusted_app:s0:c512,c768 tcontext=u:r:untrusted_app:s0:c512,c768 tclass=udp_socket permissive=0
..
1915 2024 E CRASH : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000028
1915 2024 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
31 09-08 07:29:12.573 1915 2024 E CRASH : Build fingerprint: 'motorola/victara_retde/victara:6.0/MPE24.49-18/15:user/release-keys'
32 09-08 07:29:12.573 1915 2024 E CRASH : Revision: 'p2bf'
33: 09-08 07:29:12.573 1915 2024 E CRASH : pid: 1915, tid: 2024, name: FMOD nonblockin >>> de.bundle.identifier <<<
34 09-08 07:29:12.573 1915 2024 E CRASH : r0 00000001 r1 05a8354f r2 00000000 r3 b6cdda98
35 09-08 07:29:12.573 1915 2024 E CRASH : r4 00000000 r5 05a8354f r6 a25b0650 r7 00000000
..
39 09-08 07:29:12.573 1915 2024 E CRASH : backtrace:
40 09-08 07:29:12.655 1840 2434 D GraphicsStats: Buffer count: 10
41: 09-08 07:29:12.655 1840 2420 I WindowState: WIN DEATH: Window{af7e9cb u0 de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity}
42: 09-08 07:29:12.661 1840 2420 W WindowManager: Force-removing child win Window{80cbc64 u0 SurfaceView} from container Window{af7e9cb u0 de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity}
43 09-08 07:29:12.698 473 473 I Zygote : Process 1915 exited due to signal (11)
44 09-08 07:29:12.708 1840 2434 W WindowManager: Failed looking up window
..
49 09-08 07:29:12.708 1840 2434 W WindowManager: at android.os.BinderProxy.sendDeathNotice(Binder.java:558)
50 09-08 07:29:12.708 1840 2434 I WindowState: WIN DEATH: null
51: 09-08 07:29:12.710 1840 1853 I ActivityManager: Process de.bundle.identifier (pid 1915) has died
52: 09-08 07:29:12.711 1840 1853 W ActivityManager: Force removing ActivityRecord{2b71592 u0 de.bundle.identifier/com.unity3d.player.UnityPlayerNativeActivity t6708}: app died, no saved state
53 09-08 07:29:12.715 1840 1853 I ActivityManager: moveHomeStack, setupComplete:true
54 09-08 07:29:12.750 1840 1853 I ActivityManager: Config changes=480 {1.0 262mcc2mnc de_DE ldltr sw360dp w360dp h568dp 480dpi nrml port finger -keyb/v/h -nav/h s.71?spn}
The app crashes only on switching scene or loading additive scenes. I´m doing a ping to google dns to check if internet is available every 3-4 seconds. Maybe an uncomplete ping and scene loading at the same time does this. If i disable the ping, it works much better and the crash happens less times…
sometimes it crashes without any exception with a simple:
- ActivityManager: Process de.bundle.identifier (pid 17165) (adj 0) has died.
- ActivityManager: Force removing ActivityRecord{4268fc60 u0 de.bundle.identifier/com.unity3d.player.UnityPlayerActivity}: app died, no saved state
09-08 13:14:16.499 1937 1937 V LvOutput: initCheck: 0
09-08 13:14:16.499 1937 1937 V LvOutput: detachEffects: detach processing for output 2, stream 3, session 574
09-08 13:14:16.499 1937 1937 V LvOutput: detachEffects: no output processing was attached to this stream
09-08 13:14:16.499 2357 3314 D SensorService: SensorDevice::activating sensor handle=0 ns=200000000
09-08 13:14:16.499 2357 5467 I ActivityManager: Process de.bundle.identifier (pid 17165) (adj 0) has died.
09-08 13:14:16.499 2357 5467 W ActivityManager: Force removing ActivityRecord{4268fc60 u0 de.bundle.identifier/com.unity3d.player.UnityPlayerActivity}: app died, no saved state
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: stopOutput() output 2, stream 3, session 574
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: changeRefCount() stream 3, count 0
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: getNewDevice() selected device 0
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: setOutputDevice() output 2 device 0000 force 0 delayMs 184
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: setOutputDevice() prevDevice 0002
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [13], return media strategy
09-08 13:14:16.504 1937 1937 W AudioPolicyManagerBase: stream type [14], return media strategy
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: setOutputDevice() setting same device 0000 or null device for output 2
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: checkOutputForStrategy(0002,0002,3)
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: getOutputsForDevice device 0002 -> 0002
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: getOutputsForDevice device 0002 -> 0002
09-08 13:14:16.504 1937 1937 V AudioPolicyManagerBase: releaseOutput() 2
09-08 13:14:16.509 2357 2924 W AudioService: AudioFocus audio focus client died
09-08 13:14:16.514 2357 3314 D iNemoSensor: setDelay(): handle(0), en(200000000)
09-08 13:14:16.514 2357 2924 I AudioService: AudioFocus abandonAudioFocus(): removing entry for android.media.AudioManager$426d02b0<native proxy object>
09-08 13:14:16.514 2357 3314 I iNemoSensor: update_delay wanted_accel = 200000000
09-08 13:14:16.514 2357 2532 W InputDispatcher: channel ~ Consumer closed input channel or an error occurred. events=0x9
09-08 13:14:16.514 2357 2532 E InputDispatcher: channel ~ Channel is unrecoverably broken and will be disposed!
09-08 13:14:16.514 2357 2367 W InputDispatcher: Attempted to unregister already unregistered input channel
09-08 13:14:16.524 1933 2204 I SurfaceFlinger: id=375 Removed TurfaceView (0/5)
09-08 13:14:16.524 1933 1933 I SurfaceFlinger: id=375 Removed TurfaceView (-2/5)
09-08 13:14:16.529 2357 2414 D AkmSensor: MeasureSNGLoop: interval.interval = 200000000, doze_max = 196000, prms->enabled = 2
09-08 13:14:16.539 2357 2367 D LockPatternUtils: isPcwEnable = null
09-08 13:14:16.599 1933 2204 I SurfaceFlinger: id=374 Removed VnityPlayer (2/4)
09-08 13:14:16.599 1933 1933 I SurfaceFlinger: id=374 Removed VnityPlayer (-2/4)
09-08 13:14:16.619 1933 2205 I SurfaceFlinger: id=374 Removed VnityPlayer (-2/4)
09-08 13:14:16.619 2357 2367 V WindowManager: Window{426b0200 u0 Keyguard}mOrientationRequetedFromKeyguard=false
09-08 13:14:16.619 2357 2367 V WindowManager: Window{426b0200 u0 Keyguard}mOrientationRequetedFromKeyguard=false
09-08 13:14:16.634 2357 2905 W WindowManager: Failed looking up window
09-08 13:14:16.634 2357 2905 W WindowManager: java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@442afa08 does not exist
09-08 13:14:16.634 2357 2905 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:10038)
09-08 13:14:16.634 2357 2905 W WindowManager: at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:10029)
09-08 13:14:16.634 2357 2905 W WindowManager: at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1157)
09-08 13:14:16.634 2357 2905 W WindowManager: at android.os.BinderProxy.sendDeathNotice(Binder.java:470)
09-08 13:14:16.634 2357 2905 W WindowManager: at dalvik.system.NativeStart.run(Native Method)
09-08 13:14:16.639 2357 5467 I power : *** acquire_dvfs_lock : lockType : 1 freq : 1200000
Unity 5.3 & Unity 5.4.0p4
Devices (with crashes):
- Samsung Galaxy S3 (Android 4.3)
- Motorola Moto X (Android 6)
Devices (without crashes):
- Nexus 5X (Android 7)
- Nexus 9 (Android 6)
- all iPhones
- Galaxy Tab S2 (Android 6)
Hope someone got a idea.
Regards