We are trying unity videoplayer on 2018.3.0f2 and got the following error complaining about OMX. I tried to disable “multithread rendering”. But still got the same issue. Is this a bug of unity or improper video codec types or device related issues? Anyone had similar issue?
Hello! Can the movie be played on the device outside of Unity’s context, for example, using the embedded media player? Also, could you check if the issue still reproduces on newer versions of Unity (preferably 2019.2 stream)? Starting with 2019.1, Vulkan is supported and it uses a different approach for decoding the movie (it goes into system memory prior to texture) so we may have move luck with this alternative.
If that still doesn’t help, could you please submit a bug report with a minimal reproduction project for this issue and reply in here with the issue ID?