I saw some people had remade the early resident evil levels in UDK
And i always wanted to make a game can anyone guide me on how to use unity to create games like the early ones on ps1 i went onto a udk forum and was told to make a game like the early resident evils unity is the best program for it
Anyways thought id mentioned what type of resident evil something along the lines of 2 using fixed camera angles, pre rendered backgrounds etc want the models to be like the ones in resident evil 2 etc
You don’t really have a question which can be answered on a forum. A guide to creating a game like Resident Evil 1 or 2 - for someone who (judging by your explanation) hasn’t any Unity experience would be a book of several volumes. I could - for instance - explain in broad terms how you would go about mixing 3D characters with 2D backgrounds, but without the grounding in Unity and 3d graphics programming, and shaders, it wouldn’t mean anything to you.
I would suggest that your first task is to get to grips with Unity in general. A few tutorials would be a good place to start. If you have no programming experience, some programming tutorials would also be useful, If you have, you’re good with that. Then perhaps try to get a really barebones scene up with a character (a free one from the asset store or forums would be best) and get it walking around a few cubes in a Unity scene with the controls right. Don’t worry about backgrounds, cameras or much else yet. Once you have got that far (which I warn you might take some time unless you have some experience already) then you can identify the next part of the puzzle you want to complete, and post back about that.
Naturally, you will probably post plenty of times during the first step as you run into problems. That’ll happen. Unity works differently from a lot of other tools, so there are bound to be things that don’t make sense at first. But make your questions and requests small and focused. If you have a broad question, break everything into pieces until you have a narrow question. For instance:
Narrow, focused question: “How do I tell when a key is being pressed?”
Unfocused question: “How do I make my man walk and run and turn and shoot people?”
Im currently following a tutorial at the moment making a side scroller game also i shall check out some programming tutorials i have downloaded blender
here, the most powerful site that will help you for the rest of your life (until SOPA comes along I suppose):
Seriously:
Otherwise:
But I would encourage you to get into the habit of trying to find things out yourself and not wait to have everything spoon fed to you. This is how you will make progress, not if you wait for an answer to your question. The answer is somewhere out there, go get it tiger!