I don’t need leaderboards or anything other than upload the game and set a price and release it. Frankly my brain is a bit burned from coding a MS security application for the last two months and doesn’t seem to absorb any jargon currently. I started to go thru steamworks.net and looked at Asset Store solutions and they are over the top, are outdated or have their own issues with jargon or overboard with unneeded features, bells and whistles. I may add these later but currently am looking at a once and done solution that will achieve upload and release. Can anybody please point me in the right direction?
Just use steamworks.net. The main pain is just getting the steamworks SDK and all the stuff in your Steam publisher account all set up correctly. For a bare minimum Steam setup, steamworks.net itself is pretty simple.
i used this,
https://github.com/rlabrecque/Steamworks.NET
and followed youtube tutorials for setting things up and on how to upload.
do you already have steam developer account ready? from https://partner.steamgames.com
good references
1 Like
1 Like
Thanks folks. Appreciate the input from trusted fellow forum members.