This tool is designed to allow for quick and easy implementation of an achievements system within a game.
Using this tool will allow you to have achievements in your game in a matter of minutes and takes care of all the back end management without you having to do more than specify a name, description and a couple of images.
Features
• Robust achievement system that allows an unlimited number of achievements.
• Static achievements.
• Incremental achievements.
• Simple API calls to unlock/lock/maintain achievements.
• Script included to use in conjunction with the Google Play Services plugin.
Screenshots
Some of the screenshots shown are from upcoming Android/PC game Bulwark, where a good example of the system is being used.
Just a small update that addresses some bugs and issues that have been discovered since release.
Release Notes:
1.1
*Fixed an issue where achievements couldn’t be deleted.
*Fixed an issue where components aren’t destroyed if data is incorrect.
*Changed the Description field to a TextArea for cleaner editing.
*Fixed some minor issues with PlayerPrefs
Coming Soon
*I am looking into tweaking the current system to enable achievement encryption so that the achievements can’t be hacked unlocked through PlayerPrefs.