Easy AI - System [RELEASED]

Hi everybody!

Do you need to have some NPC or Enemies and want to make them more or less smart?
Please check my “Easy AI” system, hope it will help everyone a lot!

Released, GET IT THERE:

More info there:

Overview and Features:

This system allows you to easily implement quite complex AI (artificial intelligence) behavior for any enemies or allies in your game.

  • Path finding functionality (allows avoiding even dynamic objects/obstacles) and animation support included!
  • The system is extremely easy to setup and tune: just in several clicks you’ll able to implement it anywhere.
  • It’s really fast and performance safe (you can adjust it to get better accuracy or even higher performance).
  • The system doesn’t require any specific actions or updates for your objects and scenes.

List of predefined actions (you can easily change/add them if needed): Idle, Seek, Follow, Move, Attack, RunAway, Patrol, Heal, Die

This system works on all platforms supported by Unity3D.

Rough scheme of AI logic:

Please don’t hesitate to contact me in any reason (AllebiGames@gmail.com)

Thanks for your attention!

Any chance of some videos showcasing the system? Maybe some tutorials?

Thanks for suggestion!
I’ll try to prepare some video ASAP

Any demo videos?