Easy Line drawing

Is there an easier way to draw lines?

All i want to do is have a function in the format

DrawLine(Point1,Point2);

Its seems like constructing a linerenderer is to much overhead for just wanting to draw a straight line from point 1 to point 2.

Not to mention I dont fully understand how to use it. (despite the documentation, so please dont send links referencing it. Ive read it forward and backward)

Debug.Line would be perfect and is already set up but it doesnt display in the build.

http://www.starscenesoftware.com/vectrosity.html

Then you can just do

Vector.SetLine (Color.green, point1, point2);

(Plus lots of other line-related things. One person liked the docs so much he bought another copy, no kidding.)

Not to shill too hard for @Eric5h5, but have you looked at his Vectrosity package?

edit: lol, beaten...