Easy saving and loading

Hi!

I am making a simple game were you just click an item. I want to save the player’s process by saving the score, powerups and the options. Do anyone know a way I could do this very easily?

Quick answer there is no realy an easy way. But if your scene does not contain lots of cross over scripts and complex gameObjects/scripts, this might just do the job for you.

http://whydoidoit.com/unityserializer/

Its a click and apply save system created by whydoidoit, it extends your editor with a wizard to enable serializing per object and it autodetects scripts and variables on that object, be sure to follow his tutorial.

@RealMTG try using something like “Save - it” in the asset store. they work well