This looks fantastic, does this work with scene assets to or is it just Project hierarchy stuff?
As a side note, why aren’t more amazing tools like this just built into Unity!? It’s frustrating to see guys like you making amazing tools, Odin Inspector, Amplify shader, Blackbox and many others and the base environment feels so lacking.
It’s also a bummer knowing tools like this wont ever get the same kind of long standing support or future considerations that internal tools that never materialize would have gotten.
Thank you very much! Since this is the first version it only works with project assets, but I’m thinking about the possibility of adding scene assets as well as components on objects in a new update.
Also I don’t understand why Unity didn’t do something like this, since it seems pretty necessary. I had to do mine