EasyMotion2D v0.452 available in Asset Store now.
Sadly, some users feedback some issue of upgrade clip from 0.44 to 0.45, because 0.45 have a new animation system, so the clip include some new data member need initialize. But in some case, upgrade clip from 0.44 to 0.45 will failed, these member can not initialize success.
I am keep working to fix these issues.
If you just start a new work in 0.45, that is OK.
If you need upgrade from old version, please backup your project at first. If get in trouble in upgrade, please contact me: typehm@foxmail.com.
Important about Upgrade
If you still working with 0.43, then you can not upgrade to 0.45 directly, you should be upgrade to 0.44 at first, then upgrade from 0.44 to 0.45.
Before upgrade, please backup your work.
One people drag images to a SpriteAsset in EasyMotion2D demo folder to create sprite. After he upgrade to a new version of EasyMotion2D, this SpriteAsset will overwrite by new version, his sprites lost in upgrade.
So in this case, I found a big issue of SpriteAsset:
A sprite always store in the SpriteAsset of first time drag to, even you drag the sprite into another SpriteAsset in SpriteAssetViewer.
There is no way to move sprites store in other SpriteAsset now. Please be careful this trap.
EasyMotion2D is now available on the Asset Store for $55.
Current Version: v 0.452 (Updated 2012.1.2)
EasyMotion2D v0.452 released in Asset Store Now.
Please update to 0.452 as soon as possble.
New features
Changes in v0.452:
- Add anchor member for SpriteRenderer, BitmapFontTextRenderer, SpriteMeshRenderer
- Double-click in timeline of animation editor can add keyframe.
- Fix the death list loop of SpriteAnimation. It will happened at apply a prefab with SpriteAnimation or re-init a SpriteAnimation.
- Fix the issue of use a gameobject with a spriteAnimation component create prefab will make Unity3D editor hang.
- SpriteAnimation.AddClip( SpriteAniamtionClip, string, int, int) work correct now.
- SpriteRenderer will not occur error when create.
- Fix the issue of SpriteAnimationState.RemoveMixingComponent not recalculate the weight.
- Nest clip animation state can clear correct now.
- Editor of EasyMotion2D with Unity3D 3.5.0b6 compatible. But flash build still can not work now.
- Main components anti-GC. For now SpriteAnimation and SpriteRenderer will ouccr GC less 1 times in mintue.
Today, EasyMotion2D v0.4 stable released in Unity3D Asset Store.
Forum and Maumal will coming soon.
Next vesion will be v0.5, it will includes:
- A tile map editor.
- Animation Component can reference to a clip. That means a clip can reference other clips as sub animations.
- More shader.
- More tutorials.
- Bug fix.
If you guys have feature requests you can commit it to the Bug-Tracker as a new feature.
I will collect feature requests to make a poll, the most vote feature will add to my work list. When it done, will release with new versions.
Thanks very much, guys.![]()
Links
Video Tutorials
- Getting Start
- Sprite Viewer
- Sprite Editor Sprite Splitter
- Atlas Editor
- SpriteAnimationClip Editor - Create A Bone based character
- SpriteAnimationClip Editor - Create Animation for character
Update
- EasyMotion2D forum online. You can talk anything about EasyMotion2D on there.
- EasyMotion2D v0.452 released in Asset Store.
- EasyMotion2D v0.452 new features.
1.Add a menu item to remove selected keyframes in Animation Editor..
2.Use Ctrl(Windows)/Command(OSX) + arrow key(up/down) to set current selected animation component’s layer in Animation Editor.
3.A menu item in “EasyMotion2D/Utility” can be refresh objects in scene after user’s scripts recomplied.
4.Demos with full resource. And scripts has C# and Javascript versions.
More
Hi, guys.
I made a Unity extension for 2D Skeleton Animation renderering. It’s called EasyMotion2D.
This extension will help developers make 2D Anmations in Unity3D easly.
For the beta testing, you can try it without any limit
And my english is very poor, so I hope my reply not hard to understand .
Introduction
- EasyMotion2D is a Unity3D extension for 2D solution.
- EasyMotion2D provide a high performance 2D Skeleton Animation System in Unity3D.
- EasyMotion2D includes several components. They are build-in like, easy to use and understand.
- EasyMotion2D includes several toolkits inside Unity3D, help developers make 2D assets easily.
Online Demo
This online demo show you what is EasyMotion2D can do, hope helpfully.
Website
Download
Report Bugs / Wishing
You can report a bug or commit a wishing for feature to the bug tracking system.

