ECS and MLAgents

Hi guys,

I am in a conundrum. I want to use ML-Agents in a game. The game mechanics and logic will all be in regular monobehaviors, but I want the UI/display to be in DOTS. Does such a hybrid system work at the moment? Has anyone tried it?

Many thanks!

Antony

We do not recommend such a setup. Currently UI is generally done via GameObjects and simulation in DOTS.
I recommend you use MonoBehaviours for the time being.